Synopsis: Pepper Drake raised his son Wyatt in the family business: dragon hunting. Under the facade of a regular coastal California family, the Drake's have travelled the globe, sniffing out and exterminating what remains of these ancient and malevolent beasts, keeping the world safe, and the continued existence of dragons hidden. But Pepper has something else to hide, even from his family: he is one of the remaining guardians of a powerful secret, a deep mystery from long ago that holds the key to controlling all dragons; a secret that enables the knower to wield the dragons of the world as a terrible and unstoppable weapon. But it is a mystery no longer. The Drakes stumble upon a new threat from a surprising place, bent on uncovering the secret and taking over the world. The chase is on, as three generations of Drake's race around the globe to beat this sinister villain to the secret, all while doing battle with a gang of monstrous henchmen, and a dazzling dragons.
Synopsis: Kailey and David Bikel are coerced by their grandfather to partake in several historical adventures that will hopefully create in them a strong character and a better appreciation for their good fortune. Beginning with the Mayflower and ending at Guadalcanal, these adventures are staged with authentic sets and actors who are well-versed in their roles. In each adventure the teenagers are put to the test to see how they would react to calamitous situations. Slowly they exhibit a vitality of mind and body that their grandfather believes is akin to the youth of past generations. To his satisfaction Kailey and David have gone beyond his expectations. By the final adventure they are deeply entrenched in their character, perhaps a little too deeply. Because when the conditions become overly perilous, a dilemma is created. Just how far they travel out of the realm of reality is found in the unraveling. (WGA #1184150)
Synopsis: an original screenplay by James R. Sanzo WGA NUMBER 130424-00 Could a white, laboring country boy, and a black hollywood starlet, possibly have anything in common? They can when their rendezvous leads to an unintended love, and then becomes a last obstacle between death and chaos for countless thousands of Americans. Reena Watson, a talented, but intolerant beauty, reluctantly agrees to a much needed time away at a newly opened resort in remote Ecuador. Sandy, a disillusioned hourly worker, too, finds himself attending the same resort after being chosen by lottery. Together, they become immersed in an international plot to bring America to its knees by way of its Golden Oldies Music. As commoners and blue-bloods, the young and the elderly, reminisce and move to their favorite tunes from the past, deadly action is programmed to occur in chosen targeted areas. Armed with only their savvy, affection for each, and love of their country, they fight to disarm the devlish plan.
Synopsis: In the present day, three cheerleaders from the 1980s - Kate, Amanda and Sarah - are rescued from cryogenic stasis by a vigilante named Saverio. When Kate is abducted and eventually brainwashed, the girls enlist Saverio to help get her back. With the aid of his friends - Yuri and Hans - Saverio makes a discovery revealing the truth behind Kate's capture and the genesis of the girls' original stasis-freezing: Project Gladiator - a 30-year-long experiment to advance the Human Race by creating a race of cyborg troops based on captured and frozen test-subjects. Saverio must now rescue Kate and save the World from a Techno-Fascist dictatorship.
Synopsis: Women wear a Victorian dress so as to not draw any attention to themselves. There is mistrust. Everyone seeks solitude for protection. It is in our future. Enforcers, are corrupt. Crimes against people are abundant. The men and women who have been hurt tend to go underground. These are the Fraidies. They have basically become wild. They come out only at night to scavenge for food. They are desperate and will do anything to survive. They are terrified of contact with a world that might harm them again. There is a curfew on the city, for good reason. These fraidies are desperate enough to kill for food. They are not evil, they are desperate. A bounty is placed upon bringing in a fraidie which makes the enforcers more interested in catching fraidies than the real perpetrators. Victor, a nabber, who catches the fraidies and tries to reestablish them in society, falls in love with one. Most people are very prejudiced against any of the reformed fraidies.
Synopsis: What if a mortal man, living in twenty-first century Los Angeles, could achieve immortality? What would he do? Where would he go? Vincent "Sage" Woolfolk, a silver-haired theologian/wizard of Welsh wit, is one such character. One night at his Victorian home (from where he runs an all-things-spiritual shop), Sage is up in a candlelit alcove inspecting a small rusty tin box. Opening it, he discovers a treasure map containing 'Old world' Hebrew text and rune markings. Helping his grandson -a twentysomething student scientist, Sage performs a tarot card reading and finds himself intertwined with the lad. Navigating a labyrinth of relationship, Sage visits a former lady lover at Catalina Island and learns the map's whereabouts are in Scandinavia. Trekking to Norway, high above the Arctic Circle, Sage enters a fjord mountain filled with colorful gemstones and he confronts and befriends a gargantuan dragon named Zendor. Thus, the witty seer's journey turns to a dazzling whirlwind...
Synopsis: Kagero Onimaru, the last descendant to the Onimaru Empire and master of the Macabre Flame was released from his five hundred year imprisonment in a tiny crystal. When a man is gunned down before his eyes, he found his purpose in this new world. "This is what the world has come to? Relying on metal and electricity to live?" . Unhappy, moreover unaccustomed to the developments the world had undergone, Kagero would return the world to the way he saw fit. When news of a martial arts tournament being hosted by two struggling companies, hits the now depreciated OUTSIDE WORLD, A renowned strategist, a tech-savvy air pirate, a tough as nails mercenary, a powerful mystic-psychic and a young warrior born to a legendary family are drawn together. While competing, they realize that their destinies are for more than just competition and cheers. They find that they have become a "Destined Alliance." for a far greater cause.
Synopsis: Ben (15) takes command over seven other Scouts after their adult leader is killed helping them escape a pirate attack. Ben manages their few resources with the skills of the Scouts to set traps and kill the pirates who pursue them as they trek through the wilderness of a lost planet in search of help. One of the Scouts, Peter (14), has a shameful secret which may betray the Scouts when they are most counting on him. The Scouts make spears for defense and seek food as wild animals create problems for the scouts as well. As the Scouts are about to find civilization and help, the last pirate intercepts them. In a final showdown, Ben is shot but Peter overcomes paralyzing fear and attacks the pirate with his spear, killing him. The Scouts are safe, but their heroic, inspiring leader is dying. They are stricken with grief after such a harrowing adventure. The young Scouts are all heroes who banded together and used their talents to prevail over great adversity.
Synopsis: The story follows Link on his time sensitive puzzle solving quest to rescue the Land of Hyrule and its Princess from the evil overlord Ganon. The three characters share a sacred power that gives balance to the land. Ganon finds a way to tip this balance in his dark favor, while Link, aided by his fairy guide Navi, journeys to unlock an ancient tool to defeat him and restore equilibrium to the world. My research and dedication to keeping this story true to its nature is unmatched. Not only have I played every game and been one of the cult followers myself, I have ensured that this screenplay incorporates only the best elements of all the series, creating a cinematic version of the experience that captured the imagination of its initial followers and setting a new standard for playable video adaptations. I look forward to your response in order to send you my screenplay, which I know will please both fans and newcomers to the Zelda universe.
Synopsis: Ronald Leeks' road to Chief of NASA is littered with casualties. In the 4th grade, he destroys winning science projects, in high school, he's resposible for the death of a student who embarrassed him, in reform school, although he meets his hero, Albert Einstein, he remains unchanged and is resposible for the disfigurement of four students. He appears to have matured and eventually becomes Chief NASA. When he learns one of his astronauts gets his daughter, Linda, pregnant, he sends him into deep space, under false pretenses,to test Relativity. When the astronaut comes back to earth, he has aged just two years, but the rest of Earth has aged 40 years. Leeks is dead, the astronaut (who married Linda before blast off) is 27 and Linda is 65.