Submission Samples from the Adventure Genre

Title: Evenflow

Logline: Two friends fight to save the river they love from destruction by developers.

Synopsis: David and Ben discover the sport of whitewater kayaking. They realize that it is more than a sport as they challenge themselves to think counter intuitively in order to master whitewater skills and learn to work and play in harmony with the river. They find new respect for the wonder and power of nature, and in their humility are able to love and be loved. They journey to Chile to paddle some of the most pristine rivers in the world, but instead witness the imminent damming of a river which will not only destroy the ecosystem, but also the way of life of the indigenous people. They take a stand and fight.

Title: Bikel's Folly

Logline: Logline: To teach his grandchildren a few lessons about American History and selflessness, an entrepreneur has them participate in a series of outlandish adventures.

Synopsis: Kailey and David Bikel are coerced by their grandfather to partake in several historical adventures that will hopefully create in them a strong character and a better appreciation for their good fortune. Beginning with the Mayflower and ending at Guadalcanal, these adventures are staged with authentic sets and actors who are well-versed in their roles. In each adventure the teenagers are put to the test to see how they would react to calamitous situations. Slowly they exhibit a vitality of mind and body that their grandfather believes is akin to the youth of past generations. To his satisfaction Kailey and David have gone beyond his expectations. By the final adventure they are deeply entrenched in their character, perhaps a little too deeply. Because when the conditions become overly perilous, a dilemma is created. Just how far they travel out of the realm of reality is found in the unraveling. (WGA #1184150)

Title: Dragonfist : The Destined Alliance

Logline: Five Friends. Two Worlds. One Destiny. WGA # 1069761

Synopsis: Kagero Onimaru, the last descendant to the Onimaru Empire and master of the Macabre Flame was released from his five hundred year imprisonment in a tiny crystal. When a man is gunned down before his eyes, he found his purpose in this new world. "This is what the world has come to? Relying on metal and electricity to live?" . Unhappy, moreover unaccustomed to the developments the world had undergone, Kagero would return the world to the way he saw fit. When news of a martial arts tournament being hosted by two struggling companies, hits the now depreciated OUTSIDE WORLD, A renowned strategist, a tech-savvy air pirate, a tough as nails mercenary, a powerful mystic-psychic and a young warrior born to a legendary family are drawn together. While competing, they realize that their destinies are for more than just competition and cheers. They find that they have become a "Destined Alliance." for a far greater cause.

Title: 1965

Logline: A true story of a 23 year old from the East coast moves to Hollywood, then onto New Orleans, back to Hollywood and finally back to Philadelphia with interesting adventure throughout.

Synopsis: It's 1965, Young Steve, native to Philadelphia, has a serious travel itch. His Travels will bring him labels that he can't fathom how he earned. In Hollywood, as soon as his Mexican romantic interest learns enough English she tells him she does not want to raise her children no Jew, soon he leaves for New Orleans. Along the way he is interviewed and searched several times by the police before he understands what they take him for: Possible Outside Agitator. Physical strenth apparently make him a hero with southerners, but all too soon he gets scorned for being a Yankee. Back in Hollywood he happily alternates between a hard-hat on movie sets to parking stars' cars at night. After losing the day job he returns to Philadelphia. A girl who's way out of his league suddenly asks if he will meet her on her opening night singing in Las Vegas. While he's still reflecting on his unbelievable luck, he meets another girl, which will lead to two more labels: married and bitterly divorced.

Title: Odyssey

Logline: The story of Odysseus and Penelope, the Trojan war and Odysseus' adventures in the Mediterranean Sea.

Synopsis: 3000 years ago Odysseus, the King of Ithaca (an island in western Greece) goes to Sparta (a city/state in southern Greece) to marry Helen (a promiscuous Spartan Princess). Odysseus fails to win Helen's hand in marriage. Instead Odysseus weds Helen's modest cousin Penelope instead. Soon after Odysseus and Penelope give birth to their son Telemachus war breaks out in Troy (a city/state in Asia Minor) and Odysseus is forced against his will to go and join the fight in Troy...

Title: The Rose of the Winds

Logline: A young traveler in Old Mexico is awakened by local police on Ash Wednesday to find that he is a suspect in a rape that occurred the night before.

Synopsis: Jake Burgundy is a young American traveler enjoying Carnival season on a Caribbean island resort just off the coast of Mexico. That is until he is hauled in by the local police and accused of a rape because he closely resembles the perpetrator. Jake is cleared of the crime, but still ends up as a key figure in a manhunt that traverses several Latin American countries, some of which are in the throes of revolutionary fever. Working with Jake is Francis LaRue, a French archaeology buff and militiaman. Together, they track the wanted man across some of Central America's poorest and most spectacular places.

Title: WizardsQuest: The Princess Queen

Logline: When a princess from their favorite role playing game appears in Chicago, it's up to Ronnie, a gaming nerd in search of more, and his nerdy friends to rescue her and save the world.

Synopsis: Ronnie is a 20 year old gamer who spends most of his time playing WizardsQuest, a role playing game, in the basement of one of his friends. Markas a man claiming to be a wizard meets with Ronnie and reveals to him that the world of WizardsQuest is an actual place and that Ronnie himself is a descendant of its royal guard. Markas charges Ronnie with the rescue of the lost princess Nerina, before the evil General Uthudor finds her. Markas, Ronnie, and his friends eventually find Nerina after numerous skirmishes with Uthudor's forces and hide in a WizardsQuest convention, where they make their final stand against Uthudor. Victorious, Ronnie and his friends are able to return Nerina to her own world. A fantasy action comedy that places the fate of the world in the hands of nerds.

Title: Spinners

Logline: A story within a story giving it the structure and edge of PULP FICTION and the thought-provoking spirit in FIELD OF DREAMS.

Synopsis: A weird tale involving many individuals unrelated to each other and on their own personal quests. Somehow all these lives cross one another at the very end of the story. A hundred pages are devoted to them but they're not real people. They are fabricated by a group of friends who play a game called Spinners. We drift in and out of time, lives, and events on this spinning ride of action and black comedy. Each friend takes a turn, or spin, at telling a story. By degrees eccentric characters are introduced ranging from serial killers to an all-American couple with kids. We also have gangsters, a CPA, twins, a caretaker for a neon junkyard, and a babe. Circumstances and situations blossom from this brew of characters that flash flood into a river of surprises and quirks. As we get to know them we get to know the spinners as well. We become commodious with them and their quiet conversations like the soft comfort of a cozy campfire.

Title: Nuclear War

Logline: George (a college student from Tennessee) and his closest friends are caught up in a "Nuclear War". Can they all survive and escape safely to the radiation free Caribbean island of Trinidad?

Synopsis: The story begins with George, a college student from Knoxville Tennessee, playing American Football in a crowded stadium. Soon after, a new eco-terrorist cult, called "Mother Earth", blows up a nuclear power plant in Pennsylvania. Later, a global "Nuclear War" breaks out when unknown computer hackers are said to trigger a planted computer virus in the world's nuclear defense computer systems that intentionally causes a world wide nuclear missile exchange. George, his girl friend Melinda and his black college teacher assistant Katherine initially seek shelter inside George's best friend Arthur's old underground nuclear bunker. Later, when Katherine informs them that radiation poisoning alone could kill them soon if they elected to remain in the severely hit U.S., they deside to take Katherine's hydrogen fuel cell powered car and journey to George's family wind powered sailing boat in Miami and then sail off to his family's home is the radiation free Caribbean island of Trinidad...

Title: Fraidies

Logline: This is a time when people try to avoid contact with others. The violated go underground becoming fraidies. There is a bounty on their heads while the ones who do the crimes go unpunished.

Synopsis: Women wear a Victorian dress so as to not draw any attention to themselves. There is mistrust. Everyone seeks solitude for protection. It is in our future. Enforcers, are corrupt. Crimes against people are abundant. The men and women who have been hurt tend to go underground. These are the Fraidies. They have basically become wild. They come out only at night to scavenge for food. They are desperate and will do anything to survive. They are terrified of contact with a world that might harm them again. There is a curfew on the city, for good reason. These fraidies are desperate enough to kill for food. They are not evil, they are desperate. A bounty is placed upon bringing in a fraidie which makes the enforcers more interested in catching fraidies than the real perpetrators. Victor, a nabber, who catches the fraidies and tries to reestablish them in society, falls in love with one. Most people are very prejudiced against any of the reformed fraidies.